Appearance: Tim appears to be in his early 20's. He has slightly tan skin, messy black hair, piercing golden eyes with long eyelashes and prominent eyebrows, and soft facial features with full lips. He has a fit, toned and lean physique.
Apparel: Timothy wears a wide assortment of clothing, typically preferring baggy outfits that allow for great mobility and comfort, and lightweight pointy shoes. He'll almost always be seen wearing a triangular cloak that covers his left shoulder. White and blue tones are his favorite, though he may choose black on certain occasions.
Hometown: The Realm of Tyr.
Existence is manipulated like a fiber that manifests as pure white, glowing roots that respond to the user's will. The threads can be used to manipulate reality with total freedom, allowing the user to mould shapes or energy bursts to be employed in battle. Additionally, these roots can take on the traits of other existing things, such as magical or energetic effects formerly known by the user, or learned through Metamythios. They can mimic the material properties of objects present in the environment, or magicks with which they may have interacted, and even affect intangible objects or beings. The cost of this ability is dependent on the amount of roots summoned and employed for a specific purpose, with the minimum being 1. Damage and intensity of attacks or shields is dependent on the user's base ENR value.
The laws of reality are bent within a 1x2 m, flat oval space, instantly interrupting the state of a colliding object. Kinetic and potential energy, and material and magical properties, are kept preserved in space-time until the user chooses to release them in a different direction, through another mirror, or even with altered properties. Magical objects can also be absorbed, bestowing Energy equivalent to what was invested to cast them. Up to ten of these mirrors can be summoned at a time, costing 1 ENR each. They can be moved around and aligned at the user's will, but can only hold one effect at a time. If a mirror is struck while holding an effect, it will shatter.
Timothy extends the threads of creation throughout his own body, utilizing them to constantly replicate what bodily processes are required to sustain life. This completely eliminates the limits of human physiology, allowing the user to survive in conditions as extreme as outer space or even nothingness. Damage to vital organs - excluiding the brain - can be immediately repaired, drastically increasing overall survivability. The full effects of this ability can also be bestowed upon allies through tethers of limitless length. This skill can stay enabled indefinitely, requiring 5 ENR on activation, and 1 ENR every 2 rounds - cost which increases by 1 per every tethered ally.
Becoming temporarily intangible, Tim can travel a distance of three meters with nigh-instantaneous speeds while impervious to physical and magical interaction. Intangibility ends after the dash, but the ethereal state can also be applied without movement, lasting an entire round unless interrupted by abrupt motion. Intangibility can be affected by specific magicks which force interaction with non-material beings. Using this ability exclusively to move has a cost of 1 ENR and a cooldown of 1 post; utilizing intangibility for other purposes has a cost of 2 ENR, with a cooldown of 4 rounds.
A type of magickal energy created by Timothy himself. It appears as a blue, brightly-glowing plasma-like material that can be cast and controlled as orbs or flares; its properties can also be given to Universe's Threads for greater effectiveness. This energy was designed with the sole purpose of devouring any type of magick or enchantment through direct contact, whilst inflicting severe physical burns and weakening the victim's soul. Spells cast using this power will absorb and transform magicks into more Essentia, should they match or surpass the energy investment. Alternatively, absorbed magick can be converted to ENR for Timothy. Those struck by Essentia will also suffer an ENR loss of 1, which will be given to the user. Essentia spells cost a minimum of 1 ENR, subject to increase depending on size and intensity. 1 ENR is enough to summon a baseball-sized orb.
Masterful control of the universe's threads bestows Timothy power over the graspable concepts of Existence. Innumerable strings are cast from his fingertips, tearing into the fabrics of reality to latch onto the visible concept of a constituent of the universe. The threads can be utilized to manipulate and even destroy the concept of an existing thing it has latched to; as a result, the true existence of the subjected element will be affected accordingly. Threads can be blocked by objects not related to the target; the user can control their movement and direction with his fingertips, and only one is required to latch onto the target for its manipulation or destruction. This ability has a cost of 15 ENR, and a cooldown of 4 posts.
An ancient, sentient tome Timothy can summon on a whim. The book is all white, with subtle blue accents, and silver vine and floral details all over. When awoken, the vines outline the face of a grumpy, bearded old man with thick eyebrows, which is the depiction of its sentient mind. The Metamythios can read and understand any magicks present in the environment, write their composition upon its limitless pages, and bestow the knowledge upon the wielder. It's also capable of casting spells on its own, should the wielder allow.
Despite two tons of pressure, he carried on with weightless air.