AP: 50

Crowns: 34

black bg.png

Strength:  10

Speed:  20

Defense:  13

Energy:  7

Information

Name:  Syndicate Shadows

Age:  4 billion years

Species:  Winter elf/undead

Height:  5'4"

Appearance:  Pale white skin, dark bags under his eyes and piss yellow irises. Messy black hair that sticks up and spikes in random directions

Apparel:  A black tuxedo and dress pants, with bandages hanging loose that travel around his waist and down his legs and arms. Has a tophat and a cigarette case in his breast pocket

Hometown:  Ridule

Character Skills

Malicifent Breath- Dark Exhale 

Syndicate can exhude fumes from his body, most noticably his mouth, but he can produce them from his bare skin as well. the fumes are flammable and tinted green, barely visible. The gas is capable of picking up objects and choking living targets, however, is extremely slow when moving large clouds, alternatively smaller wisps move faster. Also, the gas has a powerful stench, allowing anyone to detect the gas a few seconfs before it strikes. THe stench causes those in it to feel as if they are surrounded by corpses. Also, he can cause he gas to take up an area, creating a 10 by 10 by 5 cube that makes it hard to breathe for anyone in the cube. Syndicate is immune to the stench and choking abilities of his gas. This ability also passively activates in the fact that it replaces his breath.

Sleight of Hand 

Syndicate can match his strength or Energy stat with his speed stat for one post. he can only use this once per battle per day.

Camelia Blossom- Black Wilt 

Syndicate can point in a direction and teleport over to where he was pointing through the shadows. However, in areas covered in light, he can only move as fast as his speed stat, but appears as a blur, making it harder to track and attack him.

Living Dead 

Syndicate is, in simple terms, an undead being. meaning that he has no nerves, mucsles, or blood. As such, he cannot feel pain, nor does he need water, food, or air to live. Nerve attacks like pressure points and poisoning doesnt affect him either. Since he cannot feel pain, nor does he have tendons, he can keep on fighting no matter how badly his body gets beaten, survinv even as just a head. However, he has a star mark over his heart, and will take double damage from energy attacks if they hit his star.

Cat and Mouse 

Syndicate only gets faster the longer a chase goes on. When in close combat, Syndicate will get +1 speed every turn for a max of 5 speed as long as he isn't hit. The speed buff lasts as long as he remains within 5 feet and the buff resets if he gets hit or moves too far away.

Out of Sight, Out of Mind 

A two part ability that lets him disappear in the middle of combat. Out of Sight triggers when Syn leaves target field of view(fov). If there are multiple targets, he must be out of fov for all targets. Enemies affected by Out of Sight will be less likely to search for and attack Syn. If he is the only combatant, then instead the second part triggers without an energy cost. Out of Mind happens when he exits fov. He can consume 1 energy per target to become invisible, then attack every affected enemy. Invisibility hides his physical presence entirely. Making an attack reveals his presence. Attacking an enemy from stealth teleports him behind them.

Special Items

Blood Coated Demons 

Hate, Anger, Rage, and Vex: Four daggers made out of blood iron, an extremely tough to break metal, and coated with silver. Each of these blades are two feet long, and can deal double damage when they strike a foes back

Pharoah's Skin, the Royal Decree 

A set of bandages that cover his entire body. these bandages can be shot out, maximum of 20 feet, to ensare foes, or grab them, as well as anything else regular hands can do. They are flexible, and easy to tear if they arent doing an action. the bandages can also be formed to make two extra pairs of hands, or one extra pair of larger set of hands.

Ambidextrous Doppelganger 

Syndicate can grow a bulge like apparition on his clothing that can extend a total of two feet outwards and bite anything in range. In addition, the bulge can also grow into a large, upper body (consisting of a torso, arms, and head) appearing anywhere from his waist to his arms. The body is heavily muscled and weightless, and shares Syn's energy pool and his skills. It has its own stats by 10 of STR and 15 of SPD. Both the bulge and the body are their own person, allowing them to talk and think freely, and are also not affected by buffs or debufffs applied to Syn (can still be affected by effects if applied to directly). Can also morph into different articles of clothing

Worldrift Cogs 

Mode change: can switch between two different settings -Skyline mode: Two flaming wheels that hover around the ankle. Allows Syn to glide across the air and skate over most surfaces(vertically to) -Landline mode: Switches to the back of the palms and can be thrown out to deal blunt damage. The wheels will continue to roll on surfaces rather then stopping or getting stuck.

Backstory
Syn has had a checkered pass, being alive for more than 4 eons, hes seen the world live and die many times.  He's seen heroes and villains arise and fall, but none greater than the demons he faced.  The great dark god of hunger and corrupted devouring, Molush.  Syn fought but in the end, sacrificed his life to keep the dark god from consuming his world.   His fighting spirit merged with the dark gifts of the god, reviving him as an undying abomination, the god dead but leaving syn cursed.  He wandered the land, tasting many of the worlds pleasures, until he was sure he had felt them all, nothing gave him life anymore, and he was content to waste away in a tomb or crypt until his mind became blank

As he was travelling the world again, he found himself enveloped in a bright light.  Turning away, despite not having pain or fear of the light, he opened his eyes to a new world, bustling and full of stranger creatures than he had ever seen. He was no longer in his homeworld, but a new one called Tiberia.  It was a hot pot of different cultures, different crestures, and different worlds and dimensions.  A strange rift brought all this universes together into this world so that it was truly diverse.  It was here that syn found way to live again.

It started out simple. He was still new to this world. He didn't know how, but most his power his gone. Not only that, the people of this land were of the same level as him. In his homeworld, he had transcended the power of a god, but his arrogance made him realize he was outmatched by others, as he picked the wrong fight with a crime syndicate, the Black Diamond. 

As Syn traveled he came across a secluded and detsched part of Tiberia, the dragon city of Ihon, where the last dragons have gathered and remained in peace.  In exchange for pledging everlasting service to Ihon, Syn became a dragon rider, gifted with his companion Malachite. He went to their times in need many times in the future, protecting the dragons until they were all slaughtered, one by one by cultists who worshipped a dark god. 

There were always powerful godlike entities that lurked around the corner, looking to make part of the world theirs, and Tiberia was no different.  An ancient and dead king who ruled the sands set about to make the world a terror for him to live in.  Syn was chosen and overtaken to become his pawn, the sands of the dead desert flew into him, clouding his mind and sending him to a far corner of the world to spread the dark disease of Aulroth.  Syn terrorized a city, plaguing them with undead and threatened to move towards the grand city of Venes, but was stopped by the timely intervention of Helen Lafeur, the leader of Black Diamond.   His death shook him of his senses, reverting him and removing Aulroths senses. He welcomed his death as the end of the forever cycle, but he was revived again, afflicted with another curse, ones that Tiberians called Recurrent souls. Now he was cursed to wander for even longer, as death no longer held him back. 

Syn may of thought he was coldhearted, having lost every bit of feeling left, but one day he met a beautiful mermaid, a woman named Lyla, whom reminded him so much of his old flame, from eons ago that died with him to seal Molush.  He spent years courting with Lyla, nurturing a bond he thought impossible, marrying her and becoming prince to her underwater kingdom. However disaster always befell the star struck couple, as time and time again their lives were put in danger until the fateful day Lyla perished, and never game back. Syn grieved like he had never before, a piece of his heart that returned only to be snatched away and crumble to dust again.

On one of his last days on Tiberia, Syn had taken part of a mission to free the city of Nacie from powerful undead, some of which he had helped to spread.  Fueled by guilt, he dove into the city with vigour, clearing out scores of the undead by himself, never tiring and never faltering.  While the group that had gathered faced the strongest of the undead, Syn went to work clearing the normal and .ore infested parts of the city, setting fire to half of Nacie and cleansing it with flame.  By the time the boss of zombies was slain, syn was gone and the city was saved.

Syn has done many things in his lifetime, from fighting cartels to being in employment of malevolent beings, to even being taken to another world entirely full of angels, Syn has experienced every bit of decadence he missed in his old world, becoming a true blade in the dark that teetered between light and pitch black. An assassin that can weave a tall tale, and can kill whatever crosses his path, whether god or mortal.