COMPANION

AP: 32

Crowns: 10000

Guild: 

black bg.png

Strength:  6

Speed:  7

Defense:  8

Energy:  11

Information

Name:  Physes

Age:  As Old As The Universe And Time Itself

Species:  Deity Of Chaos

Height:  5' 8"

Appearance:  Physes is a slender, flat-chested female with long brown hair down to her mid-back. Physes is blind like few mortals, except when Shifting Eye is activated.

In Deity form, Physes gains 5 extra arms that float around her in a circle. Her hair disappears and is instead replaced with bandages wrapped around her entire head.

Apparel:  In mortal form, Physes wears modern clothing that adapts to whatever era she is a part of. So there is never a set apparel, although she does favor her modern red floral Scorpio shirt and black patterned leggings.

In Deity form, she adorns an almost black toga with deep dark red and purple details along the borders and sash around her waist. Physes also wears a black modern tank top and spandex shorts under her toga for whatever reason.

Hometown:  Unknown

Character Skills

Shifting Eye 

Physes opens her third eye, scanning a perimeter of whatever distance she chooses. She can see from multiple points of view, from 1st to 2nd to 3rd. As well as able to choose a target in her line of sight and make complete eye contact with them, once achieved Physes can look through the eyes of said target. This ability does take 1 energy to activate, but she may have it active for however long she wishes unless she's gained the sight of another in which case she is only able to maintain the connection to the target for 2 turns made by the target. It takes 1 to 4 turns to be able to reactivate said ability depending on how long Physes has had Shifting Eye active.

Phoenix Birth 

Physes’ mortal vessel is not entirely immortal, it is destroyed easily without proper protection. But there is no weapon or being in this universe that can destroy her godly self; thus she is reborn again in the same mortal vessel. Once her mortal vessel is dead, Physes is then transported to the godly plane in which she spends the rest of the day regenerating a new vessel and resting up. Once able to go back down to the world, Physes is rebirthed in a meteor that is of adequate sizing. It is not large enough to destroy forests or countries, but it is of a size that would normally cause a small concern between populations. It is enough to be able to create a small crater wherever it lands.

Omnilingualism 

Being blind has brought upon some difficulty in reading scriptures by many cultures around the world. Thus Physes can recognize, understand, and speak any language that is not her native tongue( A long-forgotten language). She can communicate and have a deep understanding of all the languages in existence as long as she hears just one word in said language.

Universal Energy 

Allies can gain an equal amount of energy as hers at the moment (adding onto their own) for 3 turns. After 3 turns are made, whatever energy is leftover is then transferred to the opposing party. This transfer repeats until all the energy is used up. Afterward, Physes is drained and only contains a quarter of the energy she had started with, she does have the option to use up 1 Energy and 2 Strength to teleport into the godly plane and replenish her energy, during which Physes is unable to do anything at all for 3 turns.

Kinetic Energy Manipulation 

Grabbing a small object that can fit in her hand, such as a pebble or stick, and that is within 5 feet of her, Physes can channel kinetic energy from the surrounding energy fields or of her own into the object. Each turn that the object stays in her palm, the object is charged 25% full of kinetic energy, the max being 100%. On the 4th turn, Physes may choose to throw the small object at a target of her choosing with the object being charged at 100%. If the target hit is a living individual, then the damage is determined by a D10 roll with each percentage (25% = 1D10). This ability costs Physes 2 Energy with every object she holds, she may also choose to use up 3 Energy instead of 2, to charge the object fully in 2 turns, resulting in the damage done be determined by one D20 roll.

Spontaneous Combustion 

An Invisible dome encircles her and anyone that is within 75 feet of her is when activated. This dome negates teleportation and portal abilities to those encased within, and can only be broken by skills more ENR-expensive than the creation of the dome, or significant strain from capable attacks. After the dome is created, anything living or within 50 feet of the perimeter of the dome begins to experience symptoms simultaneously. The ground, at first, inside of the 50 feet radius begins to feel as if it were hot coal for 2 turns, this sensation then begins to travel up through the feet and to the rest of the body of any being inside of the radius, Every turn whoever is inside, begins to gain one burn mark on their body. Starting from 1st-degree burns for one turn, then evolving to 2nd-degree burns for the next 2 turns. If there is anyone left in the radius by the 3rd turn, those 2nd-degree burns turn into 3rd-degree burns. If by any chance, there are any individuals able to withstand the 3rd-degree burns, the burns begin to char and eat at the skin for another turn. On the 4th turn, the victims left within spontaneously combust. If nothing is detected in the radius within 3 turns, then the dome is disabled and the ability is deactivated, but the scars are real and do not disappear. This ability costs Physes 6 ENR.

Skill 7:

Skill Details:

Skill 8:

Skill Details:

Skill 9:

Skill Details:

Skill 10:

Skill Details:

Skill 11:

Skill Details:

Skill 12:

Skill Details:

Skill 13:

Skill Details:

Skill 14:

Skill Details:

Skill 15:

Skill Details:

Skill 16:

Skill Details:

Skill 17:

Skill Details:

Skill 18:

Skill Details:

Skill 19:

Skill Details:

Skill 20:

Skill Details:

Special Items

Small Stainless Steel Dagger 

That’s it. It's a small stainless steel dagger that Physes keeps easily concealed for self-protection just in case of anything or if it’s needed for any situation. She is highly skilled in how to use a knife, dagger, letter opener; anything that has a blade. Few have been able to actually catch a glimpse of this knife as they have perished before taking notice.

Item 2:

Item Details:

Item 3:

Item Details:

Item 4:

Item Details:

Item 5:

Item Details:

Item 6:

Item Details:

Item 7:

Item Details:

Item 8:

Item Details:

Item 9:

Item Details:

Item 10:

Item Details:

Item 11:

Item Details:

Item 12:

Item Details:

Item 13:

Item Details:

Item 14:

Item Details:

Item 15:

Item Details:

Item 16:

Item Details:

Item 17:

Item Details:

Item 18:

Item Details:

Item 19:

Item Details:

Item 20:

Item Details:

Backstory
Physes has long traveled the country, trying to get the word out to all nations across the globe. She has experienced many things and has felt many emotions that most mortals would not be able to handle. From her birth from a burst of stardust to the present day, Physes has walked the planes of the same earth that is modern-day civilization. Assisting in wars from multiple sides, sometimes remaining neutral on rare occasions, to attending parties. Butting elbows with many nobles to begging on the streets as a poor civilian, Physes has experienced all sides of life, felt the burning magma of the Worlds surface at the beginning as well as the bitter cold of the Ice Age.

Yet all that she has felt is a mystery, she does not speak often and usually has an apathetic expression where she goes. But face to face, Physes is nothing like that. She is a delight to talk to, although she does not like to talk about her history or her stories, and the moment an attempt is made; she becomes fearsome. She conceals her godly title from any mortal she speaks to and befriends because she would like to gain trust in mortals. Whether she is feared or worshipped always depends on the person.

~~~~~~~~~~~~~~~~~~~~~~All You Need To Know ~~~~~~~~~~~~~~~~~~~~~~~