COMPANION

AP: 30

Crowns: 0

Guild: 

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Strength:  6

Speed:  8

Defense:  5

Energy:  11

Information

Name:  Mortica Aldaron

Age:  22

Species:  Demonic Drow

Height:  4'9"

Appearance:  Pale in skin-tone, cloudy blind eyes, long and pointed ears, long teal-hair, clawed fingernails, troll-like tail with a tuft of hair at the end, light freckles.

Apparel:  A black and cropped halter top, black spandex pants, black shin-high boots, arm and shoulder tessar plates, vertebrae-like tessar plates covering her tail.

Hometown:  Llewyrrwood, The Abyss

Character Skills

>Hellfire 

Due to her demonic ties in the Underworld, fire seems to leave her unscathed when immersed in it head to toe. She often will conjure it using her mere fingertips and use it for various defenses and attacks. -1 ENR per use.

>Synthesis - (Active) 

Because Morti has been blind for the majority of her life, she has developed a rare ability known as synthesis. Synthesis has caused her other senses to be heightened so that Morti can paint a picture of her surroundings in her head. She can smell and taste colors as well as hear and feel vibrational energy and heat signatures.

>Environmental Adaptation - Changeling 

This can be, but is not limited to, simple tasks such as lowering the body temperature in extreme cases of heat or forming gills in underwater locations. Costs -1 ENR per use, with a cooldown of 3 posts.

>Body/Limb Manipulation -  

Mortica is able to use her tail as an extension in a sense - the skin is elastic and pliable but appears to be vine-like in texture and appearance. She can extend the tail up to a 15 ft radius with a cost of -1 ENR every 3 posts when it is activated.

>Nature Channeling 

Mortica is able to take the energy from plants and other living objects within nature and use it to her advantage. This can be to increase her strength, temporarily heal a wound, or regain some of her energy back, but only one feature can be used per cool-down period. Strength: +1 STR, Energy: +1 ENR for a period of 5 posts. Cool-down: 5 posts, Cost: -2 DEF for a duration of 2 posts.

>Minor Portal Creation 

Using the energy she's absorbed from around her, she can use it to open a portal that leads to a nearby place. The portal, however, can only allow for one person to travel through, isn't very big, and cannot stay open for long. Costs -2 ENR per use, Cooldown: 3 posts with a duration of 1 post.

Unorthodox 

A transformation sequence brought upon by the infectious Parasyte Daichi introduced her to. Within this transformation is four tiers, each bringing upon different physical traits and abilities that end with the full transformation at Tier 4. This ability can be used once per combat encounter and requires -3 ENR, duration is until combat has ended (or if lore allows, calmed down).
Tier 1: Darker and hotter hell-fire; Her hell-fire turns from a light blue in color to a deep blue. Additionally, her blackened fingernails are extended into short claws. Mind-set begins to become frazzled, easily angered.
Tier 2: Skin darkens in color to a gray hue, hair becomes longer and shaggy, canines begin to extend to shortened fangs. Adrenaline rises subsequently gaining her +1 to her STR.
Tier 3: Skin begins to sharpen in various places along her body. These sharpened areas form thorn-like protrusions that seep a chemical including the liquidated form of the Parasyte within her body. Additionally, her tail becomes vine-like in texture and also gains these protrusions.
Tier 4: The final stage of her transformation includes a frenzied state. Canines begin protruding from her mouth and her already sharpened finger and toenails form full claws. Sense of self preservation dissipates and instead she is left with animalistic tendencies that use her abilities and skill-set to its advantage.

Parasyte 

Within her body resides a tar-like substance that has merged with some of her cells and given her additional abilities. Part of this skill-set includes the usage of this tar-like entity for defensive measures. In using this ability, the goo can seep out from underneath her fingernails and be used at her disposal.The Parasyte constantly regenerates within her body, therefore preventing overuse when forming these attacks and defenses and is able to withstand the effects of hellfire. If the player becomes infected with The Parasyte, excruciating pain is experienced as it makes its way through their system to attack major and vital organs. -1 ENR per use every three posts.

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Backstory
A giant battle-axe and kukris. Backstory Years ago, a demon from the first hierarchy of Lucifer’s rankings married a subject of Lolth the Spider Queen. The woman’s name was Zerelda, and the demon was known as Gressil. Their marriage began as pre-arranged by Lolth herself, but the two quickly fell in love due to their chaotic natures. Gressil was tasked with tormenting the men of Earth for all eternity, so a few weeks after their marriage, he had left the Abyss in order to fulfill that promise. Zerelda was tasked with culling the weak of their tribes to instill order and absolute obedience. Despite murdering thousands of her own tribe members, Zerelda’s heart was truly good, and she would secretly help people she knew were to be exterminated next. It was no secret to the lower-ranked elves that Zerelda worshipped Eilistraee, the Goddess of freedom, instead of Lolth. She would help them escape, send them to the realm above, and they would find refuge with the other elves as the inferior species. Not everyone was able to escape in time, though, which led to death by Zerelda and her squadron’s hand. A few weeks after Gressil left for the Above, Zerelda knew she had become pregnant with her first and only child. During her pregnancy, Zerelda continued to help her tribe whenever she could with rations and extra supplies, but for the most part she tried to lay low until she could give birth to her child. Time passed and she finally did give birth to the baby; a tiny drow girl that had abnormally pale skin that belonged to a phenomenon known as Szarkai. Zerelda raised her baby, named Mortica, with the help of their tribe and Lolth’s subjects. She continued to lay low though, so that she could see even a fraction of her child’s youth. As Mortica grew, it was obvious that she had been blessed with some of her father’s gifts in addition to the natural ability that came with drow culture. Her favorite pastime was casting Dancing Lights, a natural elven ability that shot golden willow wisps into the air. She would watch the globes dance around their small home for hours, effectively keeping herself occupied while her mother trained, cleaned, or attended to other noble matters. When Mortica turned four, Zerelda returned to helping her innocent tribe members escape to the Above. Soon enough, Lolth caught wind of Zerelda’s change in heart and planned to eradicate her along with co-conspirators. Prior to joining Lolth’s ranks, Zerelda had decent ties within the mortal realm and would often frequent the Above in order to visit her sorceress friend, Aline. Zerelda was aware that she would be caught sooner or later and had come up with a plan to potentially give Mortica a better life. When Mortica was about five years old, Lolth's subjects attacked Zerelda’s quadrant of the kingdom after she had been dismissed from noble duties a week prior. Zerelda could sense that something was amiss, and sent Mortica with a refugee to the Above, and that was the last time she’d see her child. Zerelda ended up suffering a horrible death. She was put into a pit with the tribe's most aggressive night-hunters and torn to pieces in front of the nobles in Lolth’s high regards. --------Childhood-------- The refugee, named Nivir, had been given instructions to take Mortica to a woman named Aline, located deep in the forested areas of Neverwinter Wood, in Llewyrrwood. It took a bit of traveling to get there, especially since Lolth had moved their ranks to another planar space and the two still had to travel across countries to get there. Nivir and Mortica arrived at Aline’s small cottage weeks later; both exhausted, hungry, and wary from their long travels – especially the five-year-old. Aline allowed Nivir to stay a while in order to recover and contact the elves in Llewyrrwood so that she could enter their society. When they arrived, Aline already had two other children from similar situations living with her. One was named Daedor, the eldest child, and the other was named Gabi. Mortica and Gabi took an immediate liking to one another and were fast friends. They happened to be one year apart, with Gabi being four and Mortica being five. Daedor, despite only being two years older than them, remained apprehensive towards both girls. He had been the only adopted child of Aline for nearly two years prior to the girls arriving, and Gabi had only come a few months before Mortica. The cottage itself was modest in size – a shack-like structure with 3 rooms; the main room included the kitchen and other living essentials, to the left was Aline’s room, and then on the right was a room that the three children shared. Aline lived a modest life as well. She had minimal belongings, but they still lived comfortably. There were enough materials and foraging options around them to sustain themselves without trips to populated areas. Aline preferred to stray away from elven society and instead remained surrounded by a thick forest with plenty of animals and plants. It soon became evident that Daedor had vampiric ancestry. He hadn’t tried to prey upon the girls, but there were several instances when his anger and the inclination that he fed on animals gave it away. Gabi had a clear affinity for animals, especially birds; her ancestry seemed to be celestial related, but Aline didn’t talk about their history while they were young. A week went by before Nivir was finally incorporated into elven society and left Aline with the children. From then on, Morti and Gabi would play together each day while Daedor slowly grew used to them. With time passing, Daedor would occupy himself closer and closer to where the girls were playing until he eventually started to join in on their fun. The three of them were nearly inseparable after Daedor warmed up to them. Soon after she moved in, Mortica began to show signs of her affinity for the dark arts and combat. She was often found wrestling with Daedor when Gabi wanted to play by herself. Daedor was growing more and more prone to random bouts of anger that resulted in one of the girls getting hurt. It was only a few months after the girls moved in that Daedor had taken the wrestling too far. Neither children were sure of what happened, but Daedor became more and more aggressive with her, began to inflict real pain, and Mortica resulted in self-defense by kicking him in the jaw. The last thing Mortica remembered from this encounter was Daedor screeching and throwing himself at her with a look on his face that she couldn’t recognize. She also remembers her vision going black, combined with the pain, her screaming, and then passing out. Mortica awakened nearly 17 hours later in absolute darkness. She called out for Aline in a voice that was a mixture of panic and desperation. Aline came running in shortly after, petted Morti’s teal hair and calmed her down before explaining that she had gone blind. Aline had done everything she could with the extensive magic and spell books she owned, but there wasn’t much she could do but heal the wounds. She went on to explain that some things were happening to Daedor, and that even she wasn’t sure what had happened, but that he is very sorry. Gabi and Mortica were rightfully scared of Daedor after what happened, but they soon warmed up to each other again. Their relationship, however, wasn’t ever the same due to the caution laced within her emotions toward the boy. With the help of Aline and Gabi, mostly, Mortica was able to learn how to navigate her surroundings on her own. Aline was able to teach her an old, but effective, way of seeing that involved the mind’s eye. It was called synthesis. It was a hard skill to come by without proper training, but some think that it’s more handy than actual sight. Synthesis allowed Mortica to use her other senses to paint a picture of her environment in her head. She could smell and taste colors, smell the hormones and feel the emotions of other creatures. --------Teens to Current-------- ​As the years went on, the 3 children became versed in their abilities and the art of combat. Daedor was working with a few of the elves in the nearby city, learning the ways of healing magic, science, and experimental procedures. Gabi joined a guild within the same city and met a young woman by the name of Mischa Starikov. Gabi quickly joined the girl’s cause and formed a group called Meraki. Mortica, on the other hand, often stayed home with Aline to train and take care of the household. Gabi would often bring Mischa over and she was quickly welcomed into their household - becoming a familiar face among the Vellons. When she visited, she would often speak of the projects Meraki was working on as well as other clans, guilds, and groups within the city. Mischa had briefly mentioned a militia group that was known as the Crimson Brigade. At the age of 16, Aline’s health drastically declined until she ultimately left them behind. Daedor, Gabi, and Mortica packed up their belongings after burying their beloved foster mom and went their separate ways. Daedor moved to the city permanently and began working at the local hospitals and research departments; Gabi wandered worlds while searching for potential applicants for Meraki with Mischa, and Mortica had sought out the Crimson Brigade for reprieve. During her trip through a forest in Ireland on her way to one of the Brigade’s bases, she came across a young boy and his companion. They went by Maro and Silas Corviser. They propositioned her for help on their mission, and she decided to join them. The trio traveled to where their friend, Obelisk, was stationed and commissioned him to join their quest as well. With Obelisk’s demonic ties, it was apparent that Mortica might be able to come into contact with her father, Gressil. The quest was short-lived, Mortica never found her father, and they parted ways shortly afterwards. After Mortica was absorbed into the ranks of the Crimson Brigade, quickly climbing to Master Sergeant within weeks, she befriended a boy named Hisaro Tsukino. The two were inseparable and quickly fell in love with each other. As time passed, both grew stronger and an outside entity became interested in Hisaro. This entity is known as Carnage - Mortica had heard of the organization briefly whenever Mischa would visit and talk about the happenings within Meraki, but she wasn’t fully versed in what they did. Soon enough, an older man by the name of Sato Uzonami visited the Brigade’s fortress and made an attempt to kidnap Mortica. It was a failed attempt, and instead Sato kidnapped Trick. For years Hisaro was missing. Mortica had all but moved on and instead occupied her time with more intensive training and a new recruit that she befriended by the name of Daichi. Mortica and Daichi’s relationship was a bit complicated - it began as comrades but soon blossomed into a friends with benefits type deal. Daichi was also a poor influence on Mortica and had proposed attempting illicit activities. During one of their sessions, Daichi introduced a goo-like form to Mortica - he called it The Parasyte. The Parasyte was able to jump from Daichi’s body and onto Mortica’s; it seeped into her cells underneath her fingernails, through open wounds, and through orifices. Once infected, their illicit activities came to a stand-still and instead they both focused on learning to wield the powers that came with The Parasyte. Mortica continued to climb the ranks of the Crimson Brigade, eventually earning the title of Lieutenant Colonel at the age of 17. Daichi left the ranks of the Brigade a few years later, when Mortica had hit 21. Shortly after her birthday, Sato made a trip to the fortress to attempt kidnapping Mortica again. Sato succeeded this time, and was paid a lump sum by a woman named Avi Tarab - one of Carnage’s infamous recruiters. The Brigade sent their best officers after the ship that she was loaded on, but Mortica had decided to part ways with the Brigade at that moment and instead hear about what Carnage was offering. Part of the recruitment process included a spar between Mortica and Avi - in which Avi told Mortica to fight for her life (literally). During this period, Mortica lost control of her demonic prowess and The Parasyte - causing her to deal mass destruction to the ship they had boarded. Upon moving the battle to the decks and endangering the civilians on board, Avi and Keith were given orders to destroy Mortica’s physical form. In retaliation, however, The Parasyte forced a portal to open up beneath Mortica and teleport her elsewhere to preserve her life. She landed in the waters of Portoblanco and was last seen trying to get her bearings on shore.